Preview: Metal Gear Rising: Revengeance
As most of us know, the Metal Gear Rising: Revengeance demo was released yesterday on the PlayStation Store. For those who were unable to get their hands of it, I've gathered some information and got a play-through of the demo myself so I can enlighten everyone on this Metal Gear Solid spin-off.
While the art style and cutscenes seen in Metal Gear Rising: Revengeance are very familiar to those who have played Metal Gear Solid 4, the games are very different in gameplay. There are points in the game where you are able to "sneak" by, but you most definitely can't complete this game without killing any enemies. Rising is meant for the player to go through annihilate enemies and cutting them into pieces.
The gameplay has a parry system, which can be tricky until getting used to. Along with that, Raiden can run around quickly in a free-running style to avoid attacks or move from place to place in a hurry. There are three basic types of attacking in Rising: Heavy attacks, light attacks, and blade mode. The most interesting, and fun, of those is definitely blade mode. Blade mode allows the player to freely control the blade by using the analog sticks. This is an awesome feature to the game. It never gets old slicing enemy cyborg bodies in half. Although blade mode can't be used in mid-air, Raiden can use other attacks while jumping.
Metal Gear Rising: Revengeance takes place after the events of Metal Gear Solid 4 and has the feeling of a Guns of the Patriots sequel. Rising opens in an African country where Raiden has trained PMCs to protect that country. The opening cinematic introduces new characters to the series and tell about how Raiden lost his arm and eye. I won't go into details about everything talked about in this scene, but you can check out the demo to see it for yourself.
All-in-all, Rising definitely will remind a player of Metal Gear Solid; even show some familiar faces. And the story does tie in well with the Metal Gear Solid series, continuing Raiden's story after his previous appearances. One major disappointment I had with the game is the fact there won't be an online feature this time around. However, there will be extra VR missions that can be accessed through codec. Guess we'll have to wait for Ground Zeroes to get back Metal Gear Online.
This has been a quick preview of Metal Gear Rising: Revengeance. If you'd like to ask me any questions, feel free to leave them in the comments below and I'll answer them. Also lots of questions have been answered on IGN, so feel free to click that link and get to know the game a little better.
Jacob... Your article seems a bit too rushed... Its too compressed...
ReplyDeleteI wanted to give a basic overview of the game without giving anything away. I agree that I could have included more content than what I did though.
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