tag:blogger.com,1999:blog-28027545887726036762024-03-05T01:19:52.034-06:00GOBBJacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.comBlogger1079125tag:blogger.com,1999:blog-2802754588772603676.post-27835699595262150502013-02-01T12:35:00.001-06:002013-02-02T04:23:26.587-06:00Battlefield 4 to be unveiled in next 90 days!?!<div class="separator" style="clear: both; text-align: center;">
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Latest information about Battlefield 4 is out, EA game label president Frank Gibeau said that they will unveil or release some details about Battlefield 4 as they announced that Medal Of Honor series are out of rotation.<br />
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A nice timing from EA after they released trailer for Battlefield 3: End Game DLC that add's two gamemode's (Capture The Flag & Air Superiority), three new vehicles and couple of new maps.<br />
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There was a leak about 8-9 months ago from EA China, in the leak there were some considerable information's/details about Battlefield 4 as implementation of female soldiers in the game, commander system is back from Battlefield 2, three factions: USA, Russia and China, same engine but better...<br />
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Battlefield 4 will be released on current and next-gen consoles, current-gen consoles the Xbox 360 and PS3 will run game at 720p30fps32players while next-gen will run it at 1080p60fps64players... As said in the leak Battlefield 3 used only 30-40% of Frostbite 2 engine while Battlefield 4 will use about 80%, there will be auto-login and constantly being connected to internet... So yea there will be this notorious DRM as in Sim City.<br />
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Battlefield 4 will be released in Winter of 2013 or Q1 of 2014 as its rumored and not really confirmed...<br />
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Leave a comment, what is your opinion about possible unveiling of Battlefield 4? Is it true and possible?<div class="blogger-post-footer"><span class="fullpost">
</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com1tag:blogger.com,1999:blog-2802754588772603676.post-80731955800142448372013-02-01T12:04:00.002-06:002013-02-01T12:35:50.655-06:00PlayStation 4 reveal at February 20th?<div class="separator" style="clear: both; text-align: center;">
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On January 31 on PlayStation' tweet and facebook at the same time posted that there will be an event on February 20 about "future of PlayStation"... Will this event unveil anticipated PlayStation 4 with more details or it will be something different, revolutionary or completely different...?! We will see at February 20th 2013.<br />
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Sony is inviting gamers to their event that will be held in New York to "see the future", be that day at 6 p.m in New York and witness "the future of PlayStation". There are alot of rumors right now so we cant expect what will be there, discussion about PlayStation 4, unveiling of it, PlayStation Tablet or something else...?<br />
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Please leave a comment, what is your opinion about this event and what you except to see there...<div class="blogger-post-footer"><span class="fullpost">
</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com2tag:blogger.com,1999:blog-2802754588772603676.post-39788224886195951642013-01-24T16:12:00.001-06:002013-01-25T19:16:29.568-06:00Speculation 101: PS4 Dev Kit - January<div class="separator" style="clear: both; text-align: center;">
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Details of PlayStation 4 development kit first appeared in March of 2012, there were little details about it we only know that it will use AMD x64 CPU and AMD(ATI) Southern Island GPU in the development kit...<br />
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This month more details surfaced/leaked about PS4 Dev Kit by SuperDae who got hands on the alleged Xbox 720/"Durango" Dev Kit and tried to sold it on ebay, he gave PS4 Dev Kit details to website Kotaku. Kotaku published specs and other info about PlayStation 4 development kit and other relevant things... Lets see...<br />
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PlayStation 4 Development Kit specifications(hardware):<br />
CPU - 4x Dual-Core AMD64 "Bulldozer" (8 cores)<br />
GPU - AMD R10XX<br />
Video Memory - 2.2 Gb<br />
System Memory - 8 Gb<br />
HDD - 160 Gb<br />
Ports - 4x USB 3.0, 2x Ethernet<br />
Audio Output - HDMI & Optical, 2.0, 5.1, 7.1 channels<br />
Drive - Blu Ray<br />
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CPU that is used in PS4 Dev Kit is surely the Jaguar, a low power version of Bulldozer that is designed to be effective with various switches and modes to lower power consumption. From what I remember Jaguar can turn on and off cores as needed and its 8 cores are clocked at 1.6Ghz with means all together 12.8Ghz.<br />
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GPU for the PS4 Dev Kit is the Southern Island GPU as its R1000 except it will be improved since from the information on Kotaku its R10XX, this could be the clue that there will be improved Southern Island.<br />
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Video Memory is important and it will be 2.2 Gb and more than enough to play at 1080p60fps if you expect for play Battlefield 4, Uncharted 4 or Singularity. Except this is the Dev Kit and not final PS4 hardware specs.<br />
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System Memory is about 8 Gb in the development kit and thats more than enough since its rumored that PS4 will use 0.5 to 1.5 Gb for its Operational System. Another rumor is that will have only 4 Gb, except it wont be DDR3 or DDR4 but rather a GDDR5 memory even thought this rumor is maybe true... Well I dont agree.<br />
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The size of HDD(Storage) of PS4 Dev Kit is 160 Gb and that does not represent storage capacity of PS4 since this is an development kit and not the official specs of PS4. The size of HDD is more than enough to store the game on it, this could also be the clue of some sort. 2 to 3 blu ray disc games since its actually normal to suggest when you see how much game graphics and the size of games have gone better and larger than previous console generations. From silly 100kb to huge 30 Gb games with superb graphics and sounds.<br />
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Audio Outputs support/in PlayStation 4 Dev Kit are 2.0, 5.1 and 7.1 speakers, HDMI and optical. Its a common standard and nothing special. If you got that and that, sure it will work on PlayStation 4, no problem.<br />
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<a href="http://upload.wikimedia.org/wikipedia/commons/thumb/4/4b/Blu-ray_200GB.png/220px-Blu-ray_200GB.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://upload.wikimedia.org/wikipedia/commons/thumb/4/4b/Blu-ray_200GB.png/220px-Blu-ray_200GB.png" /></a></div>
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Drive in PS4 Dev Kit is Blu Ray drive and its now almost a standard since Xbox 720 will also use Blu Ray drive, since Sony owns the patent if I remember correctly. Well Sony will earn a bit more cash now, its ironical that if Sony console does not sell well it still will get some money from Microsoft because of Xbox 720.<br />
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Since development kits does not really represent hardware of final PlayStation 4 you cant really expect a beast since it would cost too much and that is not good since the world is in recession because of banks...<br />
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If you want to know specs of previous PlayStation 4 Development Kit then please read this article:<br />
http://psgobb.blogspot.com/2013/01/speculation-101-playstation-4-aka-orbis.html<br />
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PlayStation 4 Development Kit will support DualShock 3, Sixaxis and Move controller. There is a new controller in development for PlayStation 4<span style="color: #333333; font-family: Georgia, Times, Liberation Serif, serif;"><span style="font-size: 15px; line-height: 22px;">. It will have similarities with current pads/controller.</span></span><br />
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<span style="color: #333333; font-family: Georgia, Times, Liberation Serif, serif;"><span style="font-size: 15px; line-height: 22px;">Please leave a comment if you want to discuss or share your opinions about this article...</span></span><div class="blogger-post-footer"><span class="fullpost">
</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com5tag:blogger.com,1999:blog-2802754588772603676.post-27367957452728673632013-01-24T13:17:00.001-06:002013-01-24T13:17:07.050-06:00Crysis 3 Beta Begins January 29th<img alt="Crysis 3 Multiplayer Beta" height="360" src="http://farm9.staticflickr.com/8186/8409637858_34fb11eb41_z.jpg" width="640" /><br />
With the released of Crysis 3 only weeks away, Crytek is giving us a chance to play in the open beta on the 29th of this month. The beta will become available for download on the PlayStation Store January 29th and will last until February 12th. The beta will include two game modes, Hunter Mode and Crash Site mode, and two maps, Museum and Airport. Check below or on the <a href="http://blog.us.playstation.com/2013/01/23/crysis-3-beta-kicks-off-january-29th-on-psn/">PlayStation Blog</a> for more information on this open beta.<br />
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[Via <a href="http://blog.us.playstation.com/2013/01/23/crysis-3-beta-kicks-off-january-29th-on-psn/">PlayStation Blog</a>]<br />
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<em><strong>What modes will be playable in the beta?</strong></em><br />
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<strong>Hunter Mode:</strong> This multiplayer game mode is all about
survival of the fittest. There are two teams, initially comprised of
two permanently cloaked “Hunters”, and up to 14 CELL troopers awaiting
extraction. Each trooper slain respawns on the Hunter team to prey on
their former allies, building to a frenetic climax. If any of the
troopers survive the round, the hunters lose. Whichever way you play,
Hunter Mode delivers a heart-pounding test of strategy and survival.<br />
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<strong>Crash Site Mode:</strong> This multiplayer game mode is the
ultimate King of the Hill-type experience. An Alien dropship deploys a
pod at random around the map. Players on each team must remain near the
dropped pod in order to capture the zone and accumulate points. Each
alien pod holds two shields players can utilize defensively as weapons.
In addition, each Crash Site map will have a “Pinger,” a
CEPH-constructed walking weapon of mass destruction. But be careful:
other players can hijack the Pinger while you’re inside!<br />
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<em><strong>What maps will come with the beta?</strong></em><br />
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<strong>Museum:</strong> Roam the dark Ruins of Museum in downtown Manhattan and use the verticality to your advantage.<br />
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<strong>Airport:</strong> Close to the financial district, nature has taken over buildings and planes in this open fields area.<br />
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The full game has 10 more maps and six more game modes that are not to be found in the Open Beta.<br />
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<em><strong>How do I install the Open Beta on PS3?</strong></em><br />
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The Open Beta will be located for download and installation on PSN in the demos section.<br />
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<em><strong>Where do I go if I have a problem, comment, or question?</strong></em><br />
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The Crysis 3 forum at <a href="http://mycrysis.com/">MyCrysis.com</a>
is your first stop. There will be threads for each problem as well as
for comments; please post in the correct forums. You may find the answer
to your problem already posted by someone else in the community or
answered by one of the developers. When posting a new problem, please
include as much detailed information as possible in order to help us
understand the issue and resolve it.<br />
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<em><strong>What state is the game in? How close to final is the code I am looking at?</strong></em><br />
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This is an Open Beta, which means most areas of the game are nearly
complete; however, we are still looking at balance and polish. Feedback
is always welcome.<br />
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<em><strong>Do my comments about balance or gameplay matter?</strong></em><br />
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Absolutely. We will read every post. Keep it constructive and keep it civil, but keep it coming!<br />
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<em><strong>Is there single-player content in the Open Beta?</strong></em><br />
<br />
No, the Open Beta is only multiplayer content. The goal of the Open
Beta is to serve as a final testing of the game’s backbone and features,
and to give fans and the curious out there a chance to play the game
before it is released.</blockquote>
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-50174930128620143592013-01-23T15:11:00.003-06:002013-01-23T15:11:56.487-06:00Preview: Metal Gear Rising: Revengeance<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXPMi1tUGId07tuEcojTHcDj9UEMoUJqK1xBnKQszNhh6amO5V4HP5pj5ckPVOT_geb1DpKOJqD32W7ktLVDudwdx8IQ5nF_XVx8HglSrKrdA-FTledspuWjdH92-jK5p5G_75s7E6oX5M/s1600/Metal-Gear-Rising-Revengeance-Feature-e1342278339495.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="344" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXPMi1tUGId07tuEcojTHcDj9UEMoUJqK1xBnKQszNhh6amO5V4HP5pj5ckPVOT_geb1DpKOJqD32W7ktLVDudwdx8IQ5nF_XVx8HglSrKrdA-FTledspuWjdH92-jK5p5G_75s7E6oX5M/s640/Metal-Gear-Rising-Revengeance-Feature-e1342278339495.jpg" width="640" /></a></div>
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As most of us know, the Metal Gear Rising: Revengeance demo was released yesterday on the PlayStation Store. For those who were unable to get their hands of it, I've gathered some information and got a play-through of the demo myself so I can enlighten everyone on this Metal Gear Solid spin-off.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLPlCy1DpYXTbZGNFga-dOzTSHV3CNANg0SmtfvBKedXxXtMmFu7pW1ZKQExh2GGTQqpSvd0UrWTyIR0VueuR43QpdYOQVKNjryxJg642_872lU1w6_-bhj4UG8vvNoVKNMup8-darrQiv/s1600/rising_ss01_221628175308.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLPlCy1DpYXTbZGNFga-dOzTSHV3CNANg0SmtfvBKedXxXtMmFu7pW1ZKQExh2GGTQqpSvd0UrWTyIR0VueuR43QpdYOQVKNjryxJg642_872lU1w6_-bhj4UG8vvNoVKNMup8-darrQiv/s640/rising_ss01_221628175308.jpg" width="640" /></a></div>
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While the art style and cutscenes seen in Metal Gear Rising: Revengeance are very familiar to those who have played Metal Gear Solid 4, the games are very different in gameplay. There are points in the game where you are able to "sneak" by, but you most definitely can't complete this game without killing any enemies. Rising is meant for the player to go through annihilate enemies and cutting them into pieces. </div>
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The gameplay has a parry system, which can be tricky until getting used to. Along with that, Raiden can run around quickly in a free-running style to avoid attacks or move from place to place in a hurry. There are three basic types of attacking in Rising: Heavy attacks, light attacks, and blade mode. The most interesting, and fun, of those is definitely blade mode. Blade mode allows the player to freely control the blade by using the analog sticks. This is an awesome feature to the game. It never gets old slicing enemy cyborg bodies in half. Although blade mode can't be used in mid-air, Raiden can use other attacks while jumping.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjs9j3ugs0oIm1iPZptfk2B-lXLVMd4zvploYR55yE8ysekxic3m-8xuMXtyOF-OhNBlca-Lb9Gvs45nq45auI1f4QGFZ1pxZ3ztIuk4YY6w3htbDe-WV6HdCR9tOO3g38Hnmxjei39ssXu/s1600/metal-gear-rising-revengeance-11-26-01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjs9j3ugs0oIm1iPZptfk2B-lXLVMd4zvploYR55yE8ysekxic3m-8xuMXtyOF-OhNBlca-Lb9Gvs45nq45auI1f4QGFZ1pxZ3ztIuk4YY6w3htbDe-WV6HdCR9tOO3g38Hnmxjei39ssXu/s640/metal-gear-rising-revengeance-11-26-01.jpg" width="640" /></a></div>
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Metal Gear Rising: Revengeance takes place after the events of Metal Gear Solid 4 and has the feeling of a Guns of the Patriots sequel. Rising opens in an African country where Raiden has trained PMCs to protect that country. The opening cinematic introduces new characters to the series and tell about how Raiden lost his arm and eye. I won't go into details about everything talked about in this scene, but you can check out the demo to see it for yourself.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3pmNvvXnLlUMJzd6fjGo_W5zD8NkxlS8WSphSzX5ysYwkTf3pLYkp3oEO7WVYBBWwPGIsFHqZ7XvlZOWe6RUZDO2EXuxSDUurqHLycTtGyby_PjyCrvUR4cdbVHifPpxYCDoZAazEx8Jo/s1600/METAL-GEAR-RISING-REVENGEANCE_S03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3pmNvvXnLlUMJzd6fjGo_W5zD8NkxlS8WSphSzX5ysYwkTf3pLYkp3oEO7WVYBBWwPGIsFHqZ7XvlZOWe6RUZDO2EXuxSDUurqHLycTtGyby_PjyCrvUR4cdbVHifPpxYCDoZAazEx8Jo/s640/METAL-GEAR-RISING-REVENGEANCE_S03.jpg" width="640" /></a></div>
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All-in-all, Rising definitely will remind a player of Metal Gear Solid; even show some familiar faces. And the story does tie in well with the Metal Gear Solid series, continuing Raiden's story after his previous appearances. One major disappointment I had with the game is the fact there won't be an online feature this time around. However, there will be extra VR missions that can be accessed through codec. Guess we'll have to wait for Ground Zeroes to get back Metal Gear Online. </div>
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This has been a quick preview of Metal Gear Rising: Revengeance. If you'd like to ask me any questions, feel free to leave them in the comments below and I'll answer them. Also lots of questions have been answered on <a href="http://www.ign.com/articles/2012/12/07/metal-gear-rising-revengeance-ign-answers-your-questions">IGN</a>, so feel free to click that link and get to know the game a little better. </div>
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com2tag:blogger.com,1999:blog-2802754588772603676.post-32809310661810723582013-01-23T15:08:00.002-06:002013-01-23T18:02:03.612-06:00Indie Spotter: OverDose - Team Blur Games<div class="separator" style="clear: both; text-align: center;">
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"This isn't just war... Its an all out apocalypse"</div>
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OverDose is an multiplayer first person shooter set in post-apocalypse Earth after a global war, its team based with classes and objectives. After global war there are only two surviving factions in OverDose...</div>
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OverDose is made by Team Blur Games that was created in 2000 as a modding team for Quake 2, their modification Quake 2 Evolved was a graphical conversion at some point for Quake 2. After some time they decided to make their own game since they have a felling that Quake 2 Evolved will never be "completed".</div>
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OverDose at first was a modification for Quake 2, after some time they decided to scrap the storyline and elements from Quake 2 since they felt its not right using someone else's ideas, vision and desings. OverDose goes standalone with new plot, game and engine and fresh multiplayer gameplay.</div>
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OverDose plot is set 143 years after a series of events that caused launch of ICBM's all around the world and scaring the Earth, from that global war two faction has risen. Confederate Marine Corps that are regular human beings that survived the apocalypse in the bunkers and trying to keep their people alive in this cruel world and The Marauders. Marauders are the remnants of the other part of humanity, scared from the radiation, complications since their ancestors dint or could't find a shelter as the nukes exploded all around the world, they rely on cybernetic implants to keep them alive longer and having weapons made from scraps.</div>
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OverDose is an multiplayer first person shooter focused on teams and classes with wide variety of customization of the characters, arsenal/weapons and equipment. OverDose will have a huge "freedom movement" meaning that you could drag your wounded comrade in a firefight, give a friend a push to access some areas and pulls you up, sprint to some cover and slide to it when caught in a firefight...</div>
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ID Tech 2 engine is used for OverDose except its heavily modified and improved over the original adding shadow mapping, skeletal animation, post-processing effects, volumetric fog and lights, GLSL, terrain & foliage, etc... The graphics are amazing and the graphics in the options will be very tweakable, Team Blur will release full SDK of the game for the modding community to mod the hell out of their/this game.<br />
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Team Blur will also focus on network code of the game, as they stated they will polish as much as they can adn they will packet compression for network code to reduce bandwidth usage. OverDose will support up to 64 player servers, LAN and voice chat.<br />
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OverDose will be released for Windows, Xbox 360 and PlayStation 3 most likely this year.<br />
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If you like this article and want to discuss or share your opinions please leave a comment...</div>
<div class="blogger-post-footer"><span class="fullpost">
</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-42321553214709819362013-01-22T13:29:00.002-06:002013-01-22T14:39:37.526-06:00(Updated) PlayStation Store Down For Maintenance After Update<img alt="http://www.plughitzlive.com/images/news/logos/playstationstore.png" height="360" src="http://www.plughitzlive.com/images/news/logos/playstationstore.png" width="640" /><br />
For those who have tried to access the PlayStation Store today after updating the store, may realize that it is currently down for maintenance. The following message appears when trying to view the PlayStation Store once the update is complete:<br />
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This service is currently undergoing maintenance.</blockquote>
I have yet to see when the service will be back online, but I'm assuming it won't be long considering we have the weekly store update today. Keep your controllers ready; Metal Gear Rising and Dead Space 3 demos will be available for download today.<br />
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<b>Update: </b>We are back online! <div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com1tag:blogger.com,1999:blog-2802754588772603676.post-8549083303001169332013-01-20T16:20:00.003-06:002013-01-20T16:20:53.596-06:00Retro Review: Metal Gear Solid<div class="separator" style="clear: both; text-align: center;">
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Metal Gear series is one of the most popular and influential series made by Konami and Hideo Kojima. Metal Gear series was released on wide variety of platforms like MSX2, NES, PS1, GBC, GC, PC, Mobile, PSP...<br />
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Metal Gear series are based around mechs, more precisely a walking tanks with capability to launch ICBMs anywhere in the world and they were called "Metal Gear", trough series Metal Gears are important part of the series and our main characters deal with them. Kojima designed Metal Gear as an fictional weapon.<br />
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Hideo Kojima was interested into illustration, he wrote stories with 400 pages, he was interested in movies and he wanted to be a film director. He played games on Famicon and decided to join video game industry while his decision shocked his colleagues, he applied to various companies and was rejected ultil he applied to Konami. He was sent to MSX home computer division in position of designer and "planner".<br />
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Kojima´s gameplay ideas were rejected since he had lack of familiarity with programming and was repeatedly snubbed for his failures in the first couple of years at Konami. Afterwards he got a chance to work on Penguin Adventures as "assistant director" and vastly improving it over its predecessor.<br />
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After Penguin Adventures he was developing his first game called Lost Warld, but Kojima´s superiors rejected his game. Kojima was asked to work on Metal Gear, because of limitations the game was not possible as an action shooter and he decided to turn it into a stealh oriented game, it was released on MSX2 and later on NES in 1987. NES version was considerably diffrient, in 1990 it was ported to Commodore 64 and PC MS-DOS with some improvements while still being true to MSX2 version of Metal Gear.<br />
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Hideo Kojima developed numerous games like Snatcher and Policenauts. Kojima participated in development of every Metal Gear game except unofficial sequel called Snakes Revenge. Development of Metal Gear Solid started as Metal Gear 3 and it was suppose to be released on 3DO, it was changed to PlayStation since 3DO was in decline and because Konami and Kojima leaned towards recently released PlayStation. Kojima thought that Metal Gear 1 and 2 were not well know so he decided to use word "Solid" over number 3 to indicate this was the third game, also because it was decided to turn it into a 3D game rather than being a 2D. Development of Metal Gear Solid was started in mid-1995...<br />
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Kojima wanted to make the best possible game for PlayStation, he was dedicated to create a masterpiece, a true work of art. He and the development team had aimed for realism and accuracy, they were educated by Huntington Beach SWAT with demonstrations of tactics, explosives, vehicles and weapons. Kojima wanted some features like hiding bodies, dynamic soundtracks, greater interaction with object in Metal Gear Solid and even thought it was not implemented in MGS it was implemented in Metal Gear Solid 2: Sons Of Liberty.<br />
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Metal Gear Solid has a great and complex storyline, alot of turn and twists, uncovering the truth.. Solid Snake gots "invited" by Colonel, trought briefing you found out about situation on Moses Island and about renegade Next-Gen Special Forces. You are sent to infiltrate the base, rescue DARPA chief, acquire information and possibly eliminate threat, the terrorists demand remains of the Big Boss or they will launch ICBM in next 18 hours. You found out from DARPA chief that you can stop the launch and that Metal Gear Rex is in the base, he suddenly dies and as you get out you find yourself at the trigger of a woman disguised as a guard.<br />
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Eventually you found out that Liquid Snake is your sibling brother, you and all genetically and nano modified soldiers are infected with a strain of FOXDIE that could kill anytime. In short, the storyline is a true masterpiece as the rest of the game and it has great cutscenes that can easily suck you in...<br />
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Gameplay of Metal Gear Solid is improved to its predecessors, since its MGS is in 3D you can go first person to see what is in front of you, hide inside boxes, cameras turn 90° left and right, mines, traps... Its true to its predecessors and it adds and improves features. The details of MGS is absolutely stunning, animations are smooth, great effects, soundtracks give right felling and wibe for each situation... Controls are great, easy to remember, the camera is great and with option of going into first person view you can see further.<br />
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Metal Gear Solid has couple of version including a PC port and a remake called Metal Gear Solid: Twin Snakes for GameCube. GameCube version introduced various improvements and implementation of features from Sons Of Liberty that was originally to be implemented in Metal Gear Solid. Twin Snakes represents everything what Hideo Kojima wanted in PlayStation version.<br />
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Overall you need to have it, you will have a blast and ride of your life. Every gamer should have one, its a work of art and check predecessors and sequels, they are great as this one. Seriously... Get it... NOW!<br />
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(10/10) It is worth every single cent, it would be criminally to own it and not play it at all...<div class="blogger-post-footer"><span class="fullpost">
</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-5293221307155816832013-01-19T10:57:00.003-06:002013-01-19T14:15:58.516-06:00Speculation 101: PlayStation 4 aka Orbis<div class="separator" style="clear: both; text-align: center;">
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We all know the rumors about PS4/Orbis and Xbox 720, we also need to deal with facts that both of them wont be revolutionary or have a huge leap in graphics nor hardware since both of them will be based of PC hardware and thats a good thing, PC games can be easily ported to consoles and vice versa/other way around. Consoles will still have an ace up their sleeves, but it wont be like the previous time. Its the truth.</div>
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PlayStation 4(Orbis) may not have legendary DualShock controllers, that does not confirm they will write off the design of it nor that it will be completely incompatible with PlayStation 4. We may see a joystick similar to DualShock that incorporates touch pads from Vita or they will implement features from PlayStation Move controller. Sony maybe just wants to implement Vita´s touch pads, normally I would say dont fix it if its not broken, but I give it a pass. Next is the CPU or "Central Processing Unit"...</div>
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"Orbis" will use AMD´s Fusion CPU/APU, most likely A10 5700 or maybe even 5800k will be in "Orbis". The APU´s in A10 5700 and 5800k outperforms Intel HD Graphics 4000 twice, sadly A10 APU´s are outdated when Steamroller gets out. The cost of both CPU´s is 131.45 US Dollars for PC, for PS4 will be lower since Sony will get a discount because "Orbis" will be mass produced and integrated into the motherboard. We should now get into how much RAM(Random Access Memory) Playstation 4/"Orbis" will have...<br />
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There are rumors that "Orbis" will have only 4 GB of RAM and I don´t buy it. "Orbis" will surely have 8 GB DDR3 RAM, there was a strong rumour that it will have 16 GB. This year DDR4 RAM will be out, its knocking on our doors and I cant wait to see the price of DDR4. If somehow rumor that "Orbis" will have just 4 GB of RAM it better be DDR4. Next important thing is the storage where we store our games and recordings...</div>
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Sony plans nothing flashy about size of the storage, it will have size of 256GB and its not an SSD. 256GB is fine for storage couple of games, we can expect 512 to 1024 GB models. As production of SSD´s gets cheaper in the future we may expect a model with atleast 128 GB SSD or even 256 GB. It just depends if R&D on SSD´s refines and simplifies the production/manufacturing... We have seen CPU lets check the GPU...</div>
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PlayStation 4/"Orbis" will use AMD ATI Radeon HD 7670, Xbox 720 will use custom version of AMD ATI Radeon HD 6670 and yes both consoles will use AMD ATI´s GPU´s... 7670 is more refined version of 6670 except "Orbis" has an edge over Xbox 720 and that is the CPU that "Orbis" will use. A10 5700/5800k has APU that is twice as strong as Intel´s HD Graphics 4000 and because 7670 is refined version of 6670 it can use Hybrid CrossfireX(CPU´s APU and GPU working together thus - Hybrid)... PlayStation 4 or "Orbis" will have an edge over Xbox 720 and it will be cheaper than 720. Next optical media storage...</div>
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PlayStation 4/"Orbis" and Xbox 720 will use Blu-ray players/discs, since both consoles will use Blu-ray discs that does not mean a bad news for Sony... Why? Sony holds the rights for Blu-ray technology, Sony will earn a bit more cash since Xbox 720 will use Blu-ray even thought I expected Microsoft to use HD-DVD for Xbox 720... Guess that´s not the case. Sony: "Show me the money Microsoft"...</div>
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AMD/ATI´s hardware are cheaper and in some cases superior to Intel for the same price range, they always have a great bang for a buck. We all know how Intel fanboys love to brag how their i5 and i7 are better than all AMD´s CPU well when they saw AMD FX 8350 Vishera/Piledriver they faced a harsh reality... You want to know why well watch this video:</div>
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/eu8Sekdb-IE?feature=player_embedded' frameborder='0'></iframe></div>
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I will buy PlayStation 4/"Orbis" when I get a job. Main reason is that it uses AMD´s CPU with APU and GPU, now I can expect Half Life 3 running smoothly with 60 FPS in Full HD. Gabe, Half Life 3??</div>
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If you need a decent PC for editing your recording from PS3 or in future from PS4/"Orbis" just visit and subscribe it to CultOfMush(The Benchmarking King) channel: http://www.youtube.com/user/CultOfMush/</div>
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If you like this article and want to discuss it please leave a comment below and we will reply...</div>
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</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com6tag:blogger.com,1999:blog-2802754588772603676.post-62094687981406616192013-01-18T17:14:00.005-06:002013-01-18T17:46:49.349-06:00Hideo Kojima Speaks On MGR, FOX Engine, and The Phantom Pain in IGN Interview<img alt="http://metalgearsolid.nl/wp-content/uploads/2012/05/foxengine1.jpg" src="http://metalgearsolid.nl/wp-content/uploads/2012/05/foxengine1.jpg" /> IGN Middle East got an opportunity to sit down and have a chat with Hideo Kojima at a press conference in Dubai yesterday. The interviewer ask him questions relating to Metal Gear Rising, the FOX Engine, and The Phantom Pain. Let's see what Mr. Kojima had to say.<br />
<blockquote class="tr_bq">
<b>IGN: The Metal Gear series is celebrating its 25th
anniversary. 25 years of amazing games. How do you feel about that? What
has the journey been like?</b><br />
<b> </b>
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<b>Kojima:</b> To be honest, I never imagined it was going to
be 25 years. Every time I completed a game, I told myself ‘this is it,
this will be the last one’, but kept on making new Metal Gear games, and
before I know, it was 25 years. What I mean is that, if you created a
game thinking that ‘okay, I am going to make this for the next 25
years’, it’s not going to happen.<br />
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<b>Now coming to Metal Gear Rising: Revengeance, when we look at
Metal Gear Solid, it’s completely different from the franchise we are
used to. Metal Gear Solid never truly had a competitor in its
stealth-espionage genre, but Revengeance is a high speed hack-and-slash
action adventure, which can be easily compared to other games from more
experienced publishers. What was the thought process behind this?</b><br />
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Well, if you look at it, I suppose you could say that’s right! But
basically, Revengeance is a spin-off along with the mainstream release
that is Ground Zeroes. For the spin-off, we wanted to have variety, and I
wanted to expand our reach to gamers who like hack-and-slash and hope
to get accepted there as well. So that was our main goal as you can play
with a few things in a spin-off, but Ground Zeroes will be
conventional.<br />
<br />
<b>Right, even though it’s a game in a different genre, it still
falls under the Metal Gear roof, and I am sure fans will enjoy it as
much as the others in the series. Now related to that, and this is a
much asked fan question, why was Raiden chosen as the ninja-cyborg guy
in Revengeance instead of someone like Gray Fox?</b><br />
<b> </b>
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It was actually not my idea, it was my staff in Kojima Productions that
insisted on Raiden, and I respected their idea. I wanted to really
focus on production than development, and they wanted to come up with a
really cool hack-and-slash title with some Katana action and Raiden in
it, and I thought ‘okay, that’s fine, I respect that’.<br />
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But in my personal opinion, I wanted to go for Frank Jaegar or Gray
Fox. But if we had gone with that, I would have had to write the script
and then be really committed to creating the game. I want to pass game
development to the younger generation in my team, and have been trying
to do so for quite some time. Before I never could give complete
responsibilities for other games, but for Revengeance, they are fully in
control. Besides, if I had created the game and directed it, it
wouldn’t have been this game. I am very happy to see the growth in my
team and how they have developed such an incredible game.<br />
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<b>Shifting gears to what’s to come in the future. We have seen
bits and pieces of the FOX Engine. We know about Project Ogre, we have
seen the screenshots you have shared with us. I must admit, the new
visual engine looks quite fantastic. What do you plan to achieve with
the technologies that you are building, and how do you see it utilize
the next-generation of consoles?</b><br />
<b> </b>
<br />
I can’t share much details about it yet, but the new engine is built
towards not only having better visual quality, but also better
functionality that will allow new kinds of gaming experiences, UI,
playability, etc., and that is something we at Kojima Productions are
working at, and some of which will be incorporated into Ground Zeroes.<br />
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In terms of technology, FOX Engine is very efficient and that’s one of
our focus as well. We are continually trying to make it as efficient as
possible, and with it, we can develop games in much shorter time period
than ever possible before.<br />
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<b>Finally, have you seen the new Phantom Pain trailer?</b><br />
<b> </b>
<br />
[Laughs] Yes, yes I have. I really liked it.<br />
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<b>So did we. Would you like to say something about it?</b><br />
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It was very visually appealing. The lighting was very good.<br />
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<b>The trailer also looks familiar, especially the character, his mullet…we have seen him somewhere before…</b><br />
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<i>[Kojima’s translator pitches in] Snake?</i><br />
<br />
<b>Yes!</b><br />
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<b>Kojima:</b> Oh! [laughs] It might have been an inspiration…<br />
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<b>Sure…inspiration! Anyways, thanks a lot for your time. Any words for your fans in the Middle East?</b><br />
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Well, we are working on Ground Zeroes which will take a little more
time. But there is Revengeance releasing next month, so why not play
that while you wait for the new Metal Gear Solid.</blockquote>
As my readers know, I have been following The Phantom Pain and trying to analyze key things through the trailer to prove it is in fact Metal Gear Solid. Although in this interview, Kojima doesn't reveal anything, he definitely is far from denying he has anything to do with it. I'll keep everyone updated as details roll in.<br />
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All credits go to <a href="http://me.ign.com/en/feature/7036/Hideo-Kojima-Talks-MGR-FOX-Engine-and-Phantom-Pain">IGN Middle East</a> for this interview.<div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-68194221225551723522013-01-15T12:38:00.002-06:002013-01-15T13:46:53.152-06:00DmC: Devil May Cry - metacritic debacle!<div class="separator" style="clear: both; text-align: center;">
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We all know that DmC: Devil May Cry is a very hyped game, a reboot that would "surpass" its predecessors with new amazing art style, storyline, gameplay and cutscenes? Did it met expectation or it "failed"? Heres the current status...<br />
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DmC: Devil May Cry is a reboot of the original and popular Devil May Cry that had huge cultural impact and sold over 10 million copies world wide. Sub-genre called "Extreme Combat" came from original DMC because of powerful hero that is dealing with hordes of foes with focus on stylized action. Original Dante is confident, fearless and a total bad ass...<br />
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DmC: Devil May Cry is different compared to the original, especially since Capcom told Ninja Theory to be completely different to appeal the younger demographics. This reboot will not be liked by some fans of the original since its radical changes that may or will back fire because of various factors and result in a debacle, lets see how the people responded...<br />
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The Critic review is overall positive with just two being mixed, DmC: Devil May Cry scored on metacritic 86 on Xbox 360 and 87 on Playstation 3 while user reviews are negative mostly and the reboot scores mere 2.6 to sometimes 3.0 on both consoles. Most people that currently played it are disappointed since it dint lived up to the hype... Public Enemy anyone?<br />
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We all know that some games a hyped, our fingers got burned and our felling´s also, exsample of overhyped games are Daikatana, Prey, Haze and many other games... Don´t always believe the hype, it could seriously give you a smackdown on your emotions and your wallet. EA is kinda a leader of that while Valve deserves the hype, mostly... Gabe, Half Life 3???<br />
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If you like this article or want to discuss it leave a comment... (check metacritic in case scores have changed for DMC reboot)<div class="blogger-post-footer"><span class="fullpost">
</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-91077125401915889442013-01-13T06:08:00.000-06:002013-01-19T07:35:19.416-06:00Retro Review: Tekken 3<div class="separator" style="clear: both; text-align: center;">
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<span style="color: #999999;">Tekken series is one of the most famous and iconic series for Arcades and Playstation consoles made by Namco (Rigde Races, Time Crisis, Soul Calibur series, etc... Founded in 1955,its one of the most creative game companies in the 90-is)</span><br />
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<span style="color: #999999;">Tekken 3 can be considered as the best Tekken in the series compared to its <span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;">predecessors</span> and successors. First Tekken was released in 1994, just one year after Virtua Fighters by Sega´s studio AM 2 and designed by legendary Yu Suzuki. Virtua Fighter relatively influenced Tekken series and its development as it was also a 3D fighting game. Dont b#$ch about it...</span><br />
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<span style="color: #999999;">Released in 1998 Tekken 3 folows the core fighting system and concept from its <span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;">predecessors</span>, it brings many improvements as smoother animations when you give a smackdown to your opponents, vastly improved graphic details to see little details on character models with nice bloody ends by Yoshimitsu with his katana, great soundtracks that fits each character perfectly... 15 new characters or 17 in Playstation version. There are two mini-games: Tekken Force:<span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;"> You need to pass stages as fast as possible and beat mini-bosses at the end while time is running out, you can get more time by beating opponents... Beach Volleyball: Kick the ball and if it falls to the ground behind the opponent it damages him and you can do direct damage with special moves.</span></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGM9_54G0KU706fhoCaZd3QlLxvZSXgJ-LwXvp9yTNzb7W76tw5ddtILau3DAB7HdQA6WvTd0nphNKRRE5od2u1C3mYPkAlbIZus7bT_eFR7JueTAmpDM_MEpOGIvFeLTO4ZRnfCNQWXTt/s1600/a80b9d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGM9_54G0KU706fhoCaZd3QlLxvZSXgJ-LwXvp9yTNzb7W76tw5ddtILau3DAB7HdQA6WvTd0nphNKRRE5od2u1C3mYPkAlbIZus7bT_eFR7JueTAmpDM_MEpOGIvFeLTO4ZRnfCNQWXTt/s1600/a80b9d.jpg" /></a></div>
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<span style="color: #999999;">Storyline: King of the Iron Fist Tournament 3 is started by Heihachi Mishima that established Tekken Force paramilitary organization, as Ogre devastates Heihachi´s squadron of Tekken Force that were searching ancient temples in Mexico. As Heihachi Mishima witnessed the power of Ogre when he arrived and decided to start KIFT3 and lure him and try to <span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;">harness his power. In meantime Ogre kills most characters from previous Tekken games and joins the KIFT competition that is only launched/started as a trap for him(Ogre). We all know how it ends as Jin kicks the c##p out of Ogre and gaining his powers... Tekken 3 cutscene´s are well made, beatifull with some funny twists and turns that makes you laugh.</span></span><br />
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<a href="http://www.longplays.org/modules/rmdp/uploads/shots/Apr11_rfAKtFLXHJfEae.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://www.longplays.org/modules/rmdp/uploads/shots/Apr11_rfAKtFLXHJfEae.jpg" /></a><span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;"><br /></span><br />
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<span style="color: #999999;"><span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;">Tekken 3 is faster than its </span><span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;">predecessors, better sidesteps for better dodging the attacks, lower realistic jumps with fighting in the air is more controllable, more ways to evade tackles and stuns with better juggles and more combos. The music gives you eargasm when you are fighting, since Tekken 3 is more dynamic the fights are great and gives you decent challenge even on easy most noticeably against Heihachi while Ogre hard but as True Ogre is a piece of cake sadly when you defeat his semi-human form except on higher difficulties...</span></span><br />
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<span style="color: #999999;">Tekken Force is a challenge mode where you need to pass stages as fast as possible since time running out, beat opponents and mini-bosses to earn more time... If you lose then you are back at first stage,you can replenish your health with chicken meat and if you do so you get insulted: Chicken...! (Oh how ironic... *sarcasm* *cough* *cough*)</span><br />
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<span style="color: #999999;">Beach Volleyball: Its simple, you kick the ball to land behind your opponent and deal damagge or you can direct kick with a special kick/move towards your opponent and deal damage when hit also your opponent can do counter-attack like you can... If it touch the ground behind your characters it will deal damage. Its fun to play, hopefully you will like it too...</span><br />
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<a href="http://fc01.deviantart.net/fs19/f/2007/238/5/3/3D_Playstation_1_by_a4ateeq.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://fc01.deviantart.net/fs19/f/2007/238/5/3/3D_Playstation_1_by_a4ateeq.jpg" /></a><span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;"><br /></span><br />
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<span style="background-color: white; color: #999999; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;">I enjoyed Tekken 3 when I was a kid especially. My favorite characters were Jin, Yoshimitsu, Hwoarang and Law because of their style of fighting while smacking the AI, your friend(or dad) even thought its not fun when you got a smackdown from your sister even thought she rarely played it... It results in overall fail for me.</span><br />
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<span style="background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19.200000762939453px;">9/10 (If you can buy the original CD or on PSN just buy it because this game deserve a lighter wallet/credit card)</span></span><div class="blogger-post-footer"><span class="fullpost">
</span></div>iamaloner95http://www.blogger.com/profile/17707199516954609573noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-81488706445849288872013-01-10T12:39:00.002-06:002013-01-18T18:54:12.707-06:00The Phantom Pain Alternative Trailer Analysis<div class="separator" style="clear: both; text-align: center;">
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH0pkGYqfkFUtbiO7G8s9Dg7OGEsYIhyphenhyphenjsSj4pkpQANORjYbOvwaVL18-EzI26BDVipF48T5odLdTpZ4MokGjVMrdkbDChXbRRSa5Yv5ZOWTEoAsQKO6EtEmfT-LYDEtV9kWz3j1UgpMwV/s1600/thephantompain.jpg" /></div>
Back in late December, Joakim Mogren, the CEO of Moby Dick Studios, released an alternative version of The Phantom Pain trailer. Although the visuals are unchanged, you will notice the music and sounds have been replaced by something new. Check out the new trailer below before we begin to analyze.<br />
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As we can all see, or should I say hear, the only difference from this alternative trailer and the original is the audio. However, some new theory's have come about after the release of this new trailer. One of the most interesting of these is that the protagonist could quite possibly be Liquid. That's right, Liquid may very well be the character you see in the trailer. Let me explain how this might be possible.<br />
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Many of us have come to believe that Liquid lost his right arm rather than his left because Ocelot wears Liquids right arm. However, Ocelot only pretended to be Liquid, so it is possible Liquid may have lost his left arm at some point.<br />
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Something else that could lead us to believe that the character seen is Liquid is the UK flag. Liquid was raised in Great Britain and worked as an agent there for a while.<br />
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Another key point in the trailer that backs up this theory is the car crash scene. Anyone who has played, and completed, Metal Gear Solid 1 will know the game leads to a car chase which ends in a car crash for Liquid. With that being said, this scene may be a reference to the ending of Metal Gear Solid 1. It does seem as if Liquid dies after the car crash, but there is the possibility of him being in a coma. His body was recovered by the government at some point.<br />
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Personally, I believe this assumption is very unlikely to be true, but there is always that possibility. Let's go on to some other things I'd like to point out that I may not have in the<a href="http://psgobb.blogspot.com/2012/12/why-phantom-pain-is-metal-gear-solid-v.html"> first post</a> on the original trailer.<br />
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The white petals seen when the character is awakening from his coma could very easily prove that he is Big Boss considering the same white petals were seen in Metal Gear Solid 3 when he is ordered to kill The Boss.<br />
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One last thing that I wanted to point out about the CEO's name is that the beginning of his first name, Joakim, sounds like the word joke. We already know that the letters of his name rearranged spell out Kojima, but maybe the choice of arrangement for the fake name sounding like "joke" wasn't just a coincidence. Just a small something I noticed and thought I would share with you.<br />
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With all of that being said, what do you guys think? Maybe some theories were over-thought and just don't fit the Metal Gear Solid story. Regardless of which assumptions are true, I'm ready to see more visuals or clues for The Phantom Pain.<div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com1tag:blogger.com,1999:blog-2802754588772603676.post-41956514234131726372013-01-10T11:47:00.001-06:002013-01-10T11:47:09.986-06:00Sony To Launch Web PS Store This Month<div class="separator" style="clear: both; text-align: center;">
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Sony is finally planning to open up their web-based PlayStation Store sometime this month. Also, <a href="http://ces.cnet.com/8301-34439_1-57562901/sony-chats-up-future-of-music-unlimited-playstation-store/">CNET</a> writer Christopher MacManus spoke to Sony Network Entertainment chief operating officer Shawn Layden and got word that the web store will allow users to automatically download content to their PlayStation 3's.<br />
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Last month, the <a href="https://store.sonyentertainmentnetwork.com/#%21/en-gb/home/games">SEN store</a> launched in Europe as a "test" according to Sony. Although users can purchase PS3 and Vita content from the web store and have them show up in the PS3 and Vita downloads list, they can't be automatically downloaded to the devices via the web store.<br />
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-70068401155774179562013-01-09T15:04:00.002-06:002013-01-19T12:47:40.087-06:00Three Dog Voice Actor Teases At New Fallout Title<div class="separator" style="clear: both; text-align: center;">
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Fallout 3's Three Dog voice actor, Erik Todd Dellums, gave hints at a new Fallout coming soon. This is what Erik had to tell his fans on <a href="https://twitter.com/ETDellums/status/288757510406557697">Twitter</a>:<br />
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<i>To all my <s>#</s>Fallout3 and <s>#</s>ThreeDog fans: There may be more of the Dog coming! Fingers crossed!</i><br />
<i>How was that for a tease! I was given permission to release that tease, so fingers crossed.</i></blockquote>
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Although this doesn't exactly confirm that a new Fallout game is in the works, his re-tweet to one of his followers hints more at the fact that it could possibly be a new game, or possibly even a movie. Here is what he replied to his follower:<br />
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<i>I know you can’t say but I can state the obvious.. either 3 Dog in the fallout sequel or 3 dog in Fallout Movie.<s>#</s>letTheRumorsFly</i></blockquote>
Bethesda has yet to announce that there will be another Fallout title, but with the success of Fallout 3, you can assume they will follow up with a new post-apocalyptic game set in a new location. Only time will tell.<div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-40376899811844476192013-01-09T14:44:00.001-06:002013-01-09T14:44:51.163-06:00Target Price Matching Online Retailers Prices Year-Round<div class="separator" style="clear: both; text-align: center;">
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Target implemented a price-match program with online retailers during the holidays and that program is in full effect starting today. Target will now price-match any online retailers prices such as Amazon, Best Buy, and their own Target.com all year. This is exciting news to those who regularly purchase their PlayStation 3 games from Amazon, known for some of the best prices on video games. However, with Amazon's new state sale tax, customers may find new means of purchasing their games. Instead of ordering from Amazon and waiting for your game to come through the mail, you can purchase the same game at Target for the same price and take it home instantly. Not a bad move by Target I must say. Will other large retailers such as Walmart and Best Buy follow in their footsteps? Will this change the way you buy your video games? Let us know in the comments below.<div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com1tag:blogger.com,1999:blog-2802754588772603676.post-11425293257691211122013-01-08T17:47:00.002-06:002013-01-08T17:47:35.686-06:00Dead Space 3 Demo Arrives Jan. 22nd<div class="separator" style="clear: both; text-align: center;">
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EA and Visceral Games announced yesterday that the downloadable demo for their upcoming action shooter, Dead Space 3, will be available on PSN January 22nd. According to EA, the demo will feature a custom part of Tau Volantis, the ice planet that will be seen in Dead Space 3. The demo will also include an online only co-op mode along with the regular single player mode. Get ready to download the demo later this month and pick up your copy of Dead Space 3 on February 5th.<div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-74612948294355210762013-01-08T17:22:00.000-06:002013-01-08T17:22:25.302-06:00New BioShock: Infinite Screenshots<div class="separator" style="clear: both; text-align: center;">
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2K Games has rolled out a fresh new batch of screenshots for BioShock: Infinite for us to lay our eyes upon. It's the least they could do after delaying the release several times, now due for release in March 2013. Other than these handful of screenshots, no news came from 2K. Check out all the new screenshots below or view all of BioShock: Infinite's screens on the <a href="http://www.bioshockinfinite.com/screenshots/">games website</a>.<br />
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-5530204675977130482013-01-08T16:16:00.002-06:002013-01-18T16:01:47.720-06:00Tomb Raider Multiplayer Footage<div class="separator" style="clear: both; text-align: center;">
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-rYhTZjlssOPvprtc01zWhkvGzzv4pFi40xyUF0jImUqikWJUm1kBlwhUkk64h0MckRsWiTHxZq2KYyTAR57YJ8odJ-X966mlvBPriVZoMyx7Poa_fS2PeYPBpQEEHyeXha7DcJz6Vsmc/s1600/tombraidermp.jpg" /></div>
The latest episode of The Final Hours of Tomb Raider shows off some multiplayer footage for the upcoming Tomb Raider title. For those of you who have played Uncharted multiplayer, you will notice that Tomb Raider looks very similar. Whether it plays similar or not, this new multiplayer mode could be really enjoyable. Watch the episode below.<br />
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com2tag:blogger.com,1999:blog-2802754588772603676.post-9190643910230688592013-01-08T15:46:00.000-06:002013-01-18T16:02:41.880-06:00Black Ops 2 Revolution DLC Coming Feb. 28th<div class="separator" style="clear: both; text-align: center;">
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Activision released the official trailer for the Black Ops 2 Revolution DLC today which confirms some of the rumors you may have noticed. The trailer features each new map, the new zombie mode in which players take control of the zombies, and the Peacekeeper weapon. Although the PlayStation 3 release date isn't given in the trailer, the UK retailer <a href="https://www.facebook.com/photo.php?fbid=10152393851280640&set=p.10152393851280640&type=1&theater">HMV</a> posted that it will be released on February 28th, a month after its release on Xbox Live. Check the trailer out below along with descriptions of new content included in this DLC pack.</div>
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<li><b>Peacekeeper </b>- An SMG/assault rifle hybrid. </li>
<li><span class="fbPhotosPhotoCaption" id="fbPhotoPageCaption" tabindex="0"><span class="hasCaption"><b>Mirage</b> - A town set in the aftermath of a sandstorm with sand dunes
scattered in between buildings with one structure directly in the
center; perfect for sniping and creeping up<span class="text_exposed_show"> on enemy players.</span></span></span></li>
<li><span class="fbPhotosPhotoCaption" id="fbPhotoPageCaption" tabindex="0"><span class="hasCaption"><span class="text_exposed_show"> <b>Downhill </b>- A Ski Lodge in the French Alps with both an
accessible interior and working Ski Lift for transport up the mountain
for the perfect cover (or death trap).</span></span></span></li>
<li><span class="fbPhotosPhotoCaption" id="fbPhotoPageCaption" tabindex="0"><span class="hasCaption"><span class="text_exposed_show"> <b>Hydro</b> - This
large map is perfect for long distance killing and with working flood
gates to block paths/take our enemies, could be the best map in the DLC.</span></span></span></li>
<li><span class="fbPhotosPhotoCaption" id="fbPhotoPageCaption" tabindex="0"><span class="hasCaption"><span class="text_exposed_show"> <b>Grind</b> - This more compact map sees players use ramps and bowls for cover along the Venice, California Boardwalk.</span></span></span></li>
<li><span class="fbPhotosPhotoCaption" id="fbPhotoPageCaption" tabindex="0"><span class="hasCaption"><span class="text_exposed_show"> <b>Die Rise</b> - A new Zombies map set atop buildings that are literally falling apart.</span></span></span><span class="fbPhotosPhotoCaption" id="fbPhotoPageCaption" tabindex="0"><span class="hasCaption"><span class="text_exposed_show"> </span></span></span></li>
</ul>
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-18085369840778838092013-01-07T19:19:00.003-06:002013-01-07T19:20:29.399-06:00God Of War: Ascension Multiplayer Beta & More Now Available For PS Plus Members<div class="separator" style="clear: both; text-align: center;">
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All PlayStation Plus members will gain access to the God of War: Ascension multiplayer beta beginning tomorrow. The have also opened up <a href="http://community.us.playstation.com/t5/God-of-War-Ascension-Multiplayer/bd-p/27727">forums</a> for its participators to leave feedback. Along with the God of War beta, Plus members will also be able to download Mega Man 9 & 10 for free. If you aren't interested in either of these offers, you can see what else PlayStation has to offer for PS Plus members this week on the <a href="http://blog.us.playstation.com/2013/01/07/playstation-plus-update-join-the-god-of-war-ascension-multiplayer-beta/">PlayStation Blog</a>.<br />
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-57886575125104067562013-01-03T21:52:00.003-06:002013-01-03T22:07:23.265-06:00Dev Blog: Jobs Available!<div class="separator" style="clear: both; text-align: center;">
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PSGOBB has an all new look (once again) and is looking for new writers! If you have a passion for gaming and writing, then becoming a writer for a gaming blog is the perfect way to go. Job positions that are available include: News Writers, Reviewers, Previewers, and Interviewers. Fill out our <a href="http://psgobb.blogspot.com/p/jobs.html">job application </a>on the Jobs page to apply!<div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com1tag:blogger.com,1999:blog-2802754588772603676.post-19480590822732608192013-01-03T20:28:00.002-06:002013-01-03T22:07:52.891-06:00EPIX Coming To PS3 and PS Vita<div class="separator" style="clear: both; text-align: center;">
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PlayStation announced today that the premium entertainment network, <a href="http://www.epixhd.com/">EPIX</a>, will be bringing a load of new content to PS3 and PS Vita owners. EPIX has more than 3,000 new releases and classic films, concerts, comedy specials, sports, and more. The application will be free to download this quarter for PS3 and later in the spring for PS Vita, but a subscription is required. And for those of you who live outside the U.S. may not see this service so soon. <a href="http://blog.us.playstation.com/2013/01/03/introducing-epix-for-ps3-and-ps-vita-movies-concerts-sports-and-more/">PlayStation blog</a> quote provided below for reasoning:<br />
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"across the U.S. this year."</blockquote>
Keep your eyes peeled for more updates on EPIX here at PSGOBB.<div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0tag:blogger.com,1999:blog-2802754588772603676.post-25211008209748419082013-01-03T16:01:00.000-06:002013-01-04T00:17:51.555-06:00Review: Metal Gear Solid Peace Walker HD<div class="separator" style="clear: both; text-align: center;">
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Metal Gear Solid Peace Walker HD fills in some missing puzzle pieces in the Metal Gear Solid series. The game was originally made for the PSP, but was converted into HD for the PlayStation 3 and they couldn't have done a better job with it. Peace Walker isn't the best Metal Gear Solid game, but that definitely doesn't mean it's not a great game because it is!<br />
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Peace Walker is set in Costa Rica in November 1974, four years after the events of Portable Ops and a decade after the events of Snake Eater. The main protagonist, Naked Snake (Big Boss), runs a mercenary unit at "Mother Base" which serves as the main menu for the game. Mother Base eventually becomes known as Outer Heaven as the game progresses. From there, you can access all the features of Peace Walker which includes: Delivery, Outer Ops, Recruit, R&D, Staff, Versus Ops, Metal Gear, Database, and Trade. All of these aren't available at the start of the game, but instead are unlocked as you progress through the game.<br />
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The story in Peace Walker is just as good as any other Metal Gear Solid game believe it or not. Kojima and his staff did a fantastic job at continuing Big Boss's life after the events of previous games. The 3.71 GB file size may lead you to believe that the game is rather short, but you would be wrong to think so. Just the main ops alone can be a rather lengthy play-through especially without skipping cut-scenes. Along with that there are a lot of extra ops you can play through as well. However, some of the length of the game comes from having to go through the Mission Selector menu instead of continuously playing throughout.<br />
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One of the best additions that Peace Walker includes that has never before been seen in any other Metal Gear Solid game is its co-operative mode. After completing the first mission, you will then be able to play each mission with a friend or random people online. Most of the missions only allow 2 players, but the battle missions allow up to 4 players. The co-operative is definitely this titles selling-point in my opinion because it can provide endless amounts of fun.<br />
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With the co-operative and versus modes, Peace Walker has great re-playability allowing endless hours of fun. Although the graphics aren't the best, it does have a story that will keep you attached to the characters and retain your interest. If you are a Metal Gear Solid fan, or just want an all around great game, I would recommend picking up Metal Gear Solid Peace Walker HD Edition for $19.99 on the PlayStation Store.<br />
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<b>8/10 </b><i>(This game is great! Aside from very few flaws, it is more than what you would expect from a game of this size. Recommended.)</i><div class="blogger-post-footer"><span class="fullpost">
</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com1tag:blogger.com,1999:blog-2802754588772603676.post-15840467930743401292012-12-27T19:26:00.000-06:002013-01-04T13:22:19.676-06:00New Grand Theft Auto V Screenshots Show Subs, Sharks, And More<div class="separator" style="clear: both; text-align: center;">
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Rockstar recently released a <a href="http://www.rockstargames.com/newswire/article/47481/happy-holidays-enjoy.html">handful of new screenshots</a> for Grand Theft Auto V which show a shark, a submarine, a dog cruising in the passenger seat of a car, and fighter jets. Although there is no official word on whether the submarine is drivable or not, it would make the game that much better and add lots more of space to explore. The remaining four screenshots can be seen below.<br />
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</span></div>Jacob Rollinhttp://www.blogger.com/profile/13775072642107693798noreply@blogger.com0