PS3 Games Only Using 30% of the System's Power

For the last year or so, we have been looking at graphics on both PS3 and 360 looking somewhat the same. Sony and others would argue that the PS3 is a far more powerful machine than the 360, capable of producing far better visuals, while others would make the case for the 360's development environment.

We have had some good looking titles released for the PS3 to this date, and Naughty Dog is one of them with their game, Uncharted. Read this article from GameDaily:

Naughty Dog, the studio behind one of the PS3's best looking titles to date, Uncharted, is obviously in the former camp. What's interesting, however, is that Naughty Dog believes it's only begun to scratch the surface of what the PS3 is truly capable of. Speaking to "semi-official" Sony blog Three Speech, Richard Lemarchand, Co-Lead Game Designer at Naughty Dog, commented: "...part of the skill of developing for the PlayStation 3 is getting the GPU to farm jobs out to the six SPUs – seeing which SPUs are idling and can take up some of the slack in a frame-to-frame kind of way. That's why we think we're probably only using 30 or 40 per cent of the power of the PS3 right now, and there's this great, untapped potential. All third-party developers can get the Edge libraries for free and are going to be able to use them in their own ways, to get more and more and more out of the PS3 over the years."

If the games like Uncharted are looking that good and only using 30 to 40% of the PS3's power, just think of how great games will look when developers start to use 100% of the system's power. Kind of hard to think about huh? Well, hopefully in the not so distant future, we can take a look at a game using up all 100% of the PS3's power. That would be a very impressive game.

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